We Live in an Ocean of Air Teaser #1
Marshmallow Laser Feast Marshmallow Laser Feast
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 Published On Dec 6, 2018

We live in an Ocean of Air is a multi-sensory immersive installation by Marshmallow Laser Feast, debuting at The Saatchi Gallery in London from 07th December to 20th January 2019.

In a 20 minute experience cutting-edge technology illuminates the invisible- but fundamental- connections between human and the natural world. You’ll be transported to one of the oldest forests on Earth and witness the majestic power of the largest organism to ever exist - the giant Sequoia tree.

Step through the canvas to explore a magical 3D world where the invisible exchange of oxygen and CO2 is beautifully brought to life. Untethered virtual reality, breath and heart sensors will track your real-time breathing and encourage you to reflect on our dependence and responsibility to the organisms we share our planet with.

Buy tickets now @ www.oceanofair.com

Concept: Marshmallow Laser Feast
Directed by: Ersin Han Ersin, Barnaby Steel, Robin McNicholas

In collaboration with
Natan Sinigaglia and Mileece I’Anson

Executive Producer: New Balloon
Executive Producer: Eleanor (Nell) Whitley
Executive Producer: New Balloon
Executive Producer: Josh Ponte
Senior Producer: Mike Jones
Technical Director: Louis Mustill
Producer: Anna Firbank

Artist Statement: Sam Smit
Botany Advisor - Dr Jo Elworthy, Director of Interpretation, Eden Project
Advisor on respiratory physiology: Professor Michael Depledge CBE FRCP, Chief Scientific Officer,
Eden Project

Visual direction, system design and graphics programming : Natan Sinigaglia
Sound design, soundscape, plant bio-data capture and composition: Mileece I’Anson
System design and graphics programming : checksum5 and vvvv: Elias Holzer, joreg, Sebastian Gregor, Tebjan Halm

Graphics Programming: Kyle McLean
VVVV Developer: Will Young
VVVV Developer: Randall Vazquez
Fluid Simulation Design: Johannes Timpernagel
Technical artist: Adam Heslop
Electronics Engineer: Sean Malikides
Product Designer: Tom Forsyth
Chief Tinkerer: Arron Smith

Multisensory Design and Olfactive system: The Feelies
Creative Director: Grace Boyle
Perfumer: Andreas Wilhelm
Scent deployment unit product design: Martyn Carter
Scent deployment unit technical design: Karl Wustrau

VoodooVR - Engineered immersive experiences: Alec Lane & Jan Breens
Onsite Operations Manager: Thomas Robson
Technician: Adi Wiedersheim Sendagorta
Technician: Thomas Begley
R&D Point Cloud Scans: Egmontas Geras
Environment VFX Producer: Toby Matthews
Environment VFX Coordinator: Rachael Gordon
Environment VFX Supervisor: Jonathan Hancock
Environment 3D Digital Artist: Sam Hunt
Environment Junior 3D Generalist: Dwayne Green
Environment Head of 3D: Sandy Heslop
Additional assets: Megascan, Quixels
Additional Houdini Asset Preparation: Lewis Saunders
Promo VFX Animation, look Dev: Erik ferguson
Promo VFX technical director: Ole Geir Eidsheim
Promo Modelling: Mads Ringdal and Erik Ferguson
Promo Sound Design: James Bulley
Set Design & Fabrication: MDM Props
Costumier: Graham Burn
Sponsorship Lead: Matt Glover

Brand Consultancy: Pollitt & Partners
Pollitt & Partners Digital Director: Perry Mason
Pollitt & Partners Account Director: Libby Smart
Pollitt & Partners Copywriter: Shona Williams
Pollitt & Partners UX/UI Designer: David Williams
Pollitt & Partners Frontend Developer: Dan Court
Pollitt & Partners Motion Designer: Jack Rogers
Pollitt & Partners Motion Designer: Connor McCracken

Studio Manager: Alexa Romanoff
Finance Controller: Ana Salustiano
Production Assistant: Nicole O’Flynn

Thanks to our Partners:
New Balloon, Ryot, Haglöfs, Hewlett Packard, Quixel, Lexhag, The Feelies, VVVV, Pollitt & Partners, A+E, Eden Project

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