How To Make CUSTOM HATS and ITEMS for Minecraft Java 1.19
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 Published On Nov 26, 2022

A huge thank you to Violet for teaching me all of this:   / violxiv  

A stream where I make hats:    • THE ART GALLERY + MAKING  LOTS OF HAT...  

Minecraft commands, particularly around NBT values have changed from 1.20.5 so I've updated them below for those who need it :)

00:00 - Intro
00:50 - Creating your model
06:49 - Texturing your model
09:14 - Customizing in game appearance
11:50 - Creating a resource pack & importing your model
15:31 - Spawning your model in game
18:41 - Change the colour with a command
21:13 - Creating custom weapons and items

HAT SPAWN COMMAND
====================
/give @s minecraft:carved_pumpkin{CustomModelData:1}

as of Minecraft version 1.20.5 commands have changed slightly:
/give @s minecraft:carved_pumpkin[minecraft:custom_model_data=1]

HAT SPAWN WITH CUSTOM NAME
============================
/give @s minecraft:carved_pumpkin{display:{Name:"{\"text\":\"HATNAMEHERE\"}"},CustomModelData:1}

for 1.20.5 and later:
/give @s minecraft:carved_pumpkin[minecraft:custom_name=Hat,minecraft:custom_model_data=1]

HAT COMMAND WITH HORSE ARMOR
===============================
/item replace entity @p armor.head with leather_horse_armor{display:{color:7422112},CustomModelData:1} 1

HAT WITH CUSTOM COLOUR
========================
/item replace entity @p armor.head with leather_horse_armor{display:{color:7422112},CustomModelData:1} 1

for 1.20.5 and later:
/item replace entity @p armor.head with minecraft:leather_horse_armor[minecraft:dyed_color=7422112,minecraft:custom_model_data=1] 1

CARVED_PUMPKIN.JSON CODE
==========================
{
"parent": "item/generated",
"textures": {
"layer0": "item/carved_pumpkin"
},

"overrides": [
{"predicate": {"custom_model_data":1}, "model": "block/custom/tutorial"}
]
}

LEATHER HORSE ARMOR CODE
==========================
{
"parent": "item/generated",
"textures": {
"layer0": "item/leather_horse_armor"
},

"overrides": [
{"predicate": {"custom_model_data":1}, "model": "block/custom/tutorial"}
]
}

STONE SWORD CODE
==================
{
"textures": {
"layer0": "item/stone_sword"
},
"parent": "item/handheld_rod",
"overrides": [
{
"predicate": {"custom_model_data": 1},"model": "item/custom/tutorial"}
]
}

How to create an mcmeta file:
https://minecraft.fandom.com/wiki/Tut....

Leather armor colour picker:
https://minecraft.tools/en/armor.php

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