A Look Back At • Shadow of the Colossus (Analysis)
AesirAesthetics AesirAesthetics
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 Published On Oct 30, 2020

It's no great secret that Shadow of the Colossus is a great game.
Shadow of the Colossus is an action-adventure game developed by SCE Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2005 and 2006 in various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game with big creatures and a camera which needs to move around a lot.
The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.

Special Thanks to:
*Team Ico & GenDesign
*Fumito Ueda & Shuhei Yoshida
*ProjectLongplay
*LongplayArchive
*Sony
*GlitterBerri

Footage from:
*LongplayArchive
   / @longplayarchive  
*WorldOfLongplay
   / cubex55  

Patreon:   / medievalmegaman  
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Essays&Espresso:
   / @essaysespresso8637  

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