Evolution of Prince of Persia Games w/ Facts 1989-2022
Nixian Nixian
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 Published On Apr 28, 2022

The Prince of Persia franchise has always been the best series in Ubisoft’s catalogue. There is something truly exciting about playing in a fantastical recreation of ancient Persia that you cannot get anywhere else. The series is quite old, and is one of the earliest examples of parkour-based platforming in gaming. Here are some fun facts and trivia you didn’t know about the games!

Evolution of Prince of Persia Games 1989-2022

0:00 Prince of Persia (1989)
0:29 Prince of Persia 2: The Shadow & The Flame (1993)
0:59 Prince of Persia 3D (1999)
1:41 Prince of Persia: The Sands of Time (2003)
2:18 Prince of Persia: Warrior Within (2004)
3:01 Prince of Persia: The Two Thrones (2005)
3:51 Prince of Persia Classic (2007)
4:17 Prince of Persia: The Fallen King (2008)
4:54 Prince of Persia (2008)
5:10 Prince of Persia: The Forgotten Sands (2010)
5:46 Prince of Persia: The Sands of Time Remake (2022)

Special thanks to World of Longplays (https://longplays.org) and LongplayArchieve (   / longplayarchive  ) for providing the gameplay footage

Nixian Channel Description:

We’re lifelong video game enthusiasts with a passion for showing the world how our favorite hobby has grown with us, from individual series to industry-wide retrospectives.

We put significant time and creative effort into each one of our videos, including research, digging into archives, recording voiceovers, and editing. Every video takes as many as 10 hours to produce, because we strive to give our fans consistent, high-quality content.

Our popular “Evolution of...” series goes far beyond simply presenting gameplay footage. We take the time to show how a video game property — its gameplay, character designs, graphics, sound direction, etc. — have evolved over time. We include unique voiceover work on each video to enhance the viewing experience.

People have been playing video games for decades. In that time, we’ve gone from moving a white line up and down to block a moving pixel, to participating in full-fledged, painstakingly rendered real-time battles with people all over the world. We help older gamers look back on how these experiences have changed throughout their lives, and new gamers to understand the broader context of the series they’re playing for the first time today.
The video game medium never stops growing, and we’ll never stop chronicling its evolution.
Editing and voice-over were made by me.

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