Published On Feb 5, 2024
#1080Snowboarding #Nintendo64 #Details
A retrospective on 1080° Snowboarding through five of its qualities (the sixth one is a bonus!) that make it a real classic.
References:
Famicom Computer Magazine Famimaga #2, 1986
Shigeru Miyamoto and Masanobu Endo Interview, pp. 132-136
"Information on Ten Eighty Snowboarding,
directly from the source!", 1101.com Interviews
https://www.1101.com/nintendo/nin2/
MinnMax Giles Goddard Interview
• Giles Goddard On Creating Mario 64's ...
"Straight from the source: Gile Goddard" Source Gaming Interview
https://sourcegaming.info/2017/07/02/...
"The man behind 1080° Snowboarding
is working on a spiritual successor" Eurogamer Interview
https://www.eurogamer.net/the-man-beh...
1080° Snowboarding IGN Interview
https://www.ign.com/articles/1998/03/...
"1080° Devs React to Speedrun" IGN.com Interview
• Original 1080 Snowboarding (N64) Deve...
"Reflection Mapping in 1080?" IGN.com Article
https://www.ign.com/articles/1998/03/...
"Advanced Materials on N64 Hardware" Renderu.com Article
https://renderu.com/en/spookyiluhablo...
"Vertex Lighting State, Environment Mapping" Ultra64.ca
https://ultra64.ca/files/documentatio...
Inverse Kinematics - Blender 2.8 Fundamentals
• Inverse Kinematics - Blender 2.80 Fun...