Bomberman's Bizarre 3D Game Design
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 Published On Dec 31, 2023

5 games 1 braincell

Bomberman is a whole history that you could largely reduce to a short clip of buddy boy trompin' 'round a maze dropping bombs. It's not complicated. But things get a little weird once Bomberman starts appearing in the 3rd dimension. How do you take a profoundly 2-dimensional concept and adapt it for 3D space? That's what we're cataloguing today. Bomberman 64, Bomberman Hero, Bomberman 64: The Second Attack, Bomberman Generation, and Bomberman Jetters!

I use the term 3D to specifically refer to 3D space, not actual polygonal rendering, as per the distinction in the term "3D Fighter" meaning more than just rendered polygons. The 5 games selected actually design for 3D space and that's the major focus. A lot of luxuriating on history and other aspects of the series, like the soundtracks, had to be flattened to keep pace.

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98% of all music used pulled from the games covered.
Additional footage sourced from:
World of Longplays per Tarosan:    • Nintendo 64 Longplay [003] Bomberman 64  
World of Longplays (player unknown):    • Longplay of Bomberman Hero  
ZeldaCentral:    • The Legend of Zelda The Wind Waker HD...  
World of Longplays per nikodem123asdf:    • Longplay of Sonic Adventure  
World of Longplays (player unknown):    • Longplay of Super Mario 64  
World of Longplays (player unkown):    • Longplay of Banjo-Kazooie [HD]  
packattack04082:    • Super Mario Sunshine - Full Game Walk...  

0:00 setting the bomb
4:13 Bomberman 64
11:47 Bomberman Hero
16:47 THE SECOND ATTACK
22:33 Generation
28:32 Jetters
32:46 Konami and Design Fanfiction

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